main handling cmd line...
Going to call SDL_SetMainReady...
Going to call SDL_main...
Going to SDLTest_CommonCreateState...
Going to SDL_VideoInit '(null)'
macosclassic createDevice...
macosclassic videoInit...
Starting DrawSprocket...
DEBUG: macosclassic: DrawSprocket 1.73 ready
DEBUG: macosclassic: using display 800x600x32
macosclassic sdlvdisp is 643746308
Adding DrawSprocket modes...
Got a context...
Adding mode 800 by 600 rate 0 format 370546692
ISpDevices_ExtractByClass...kISpDeviceClass_Mouse...not implemented
DEBUG: macosclassic: no usable InputSprocket mouse among 0 devices
macosclassic using static opengl...
macosclassic createWindow...
macosclassic requested win is 640x480
macosclassic Going to NewCWindow...
macosclassic Window done
macosclassic sdlw at 64374a40
macosclassic setWindowTitle testgl2.APPL...
macosclassic showWindow...
Going to SDL_GL_CreateContext...
pixel_format=6637ecfc double_buffer_attribute=4 accerlated=-1
DEBUG: macosclassic: AGL format accelerated=1 renderer=0x1 color=32 depth=20 stencil=20 double=1
myDepth is 32
got osBuffer
got OSMesaMakeCurrent
got osContext
macosclassic hideWindow...
macosclassic destroyWindow...
macosclassic createWindow...
macosclassic requested win is 640x480
macosclassic Going to NewCWindow...
macosclassic Window done
macosclassic sdlw at 64374a40
macosclassic setWindowTitle testgl2.APPL...
macosclassic showWindow...
Asked for OpenGL 2.1
DEBUG: Classic OpenGL runtime provides OpenGL 1.5
macosclassic hideWindow...
macosclassic destroyWindow...
macosclassic createWindow...
macosclassic requested win is 640x480
macosclassic Going to NewCWindow...
macosclassic Window done
macosclassic sdlw at 64374a40
macosclassic setWindowTitle testgl2.APPL...
macosclassic showWindow...
macosclassic hideWindow...
macosclassic destroyWindow...
macosclassic createWindow...
macosclassic requested win is 640x480
macosclassic Going to NewCWindow...
macosclassic Window done
macosclassic sdlw at 64374a40
macosclassic setWindowTitle testgl2.APPL...
macosclassic showWindow...
Asked for OpenGL 2.1
DEBUG: Classic OpenGL runtime provides OpenGL 1.5
macosclassic hideWindow...
macosclassic destroyWindow...
macosclassic createWindow...
macosclassic requested win is 640x480
macosclassic Going to NewCWindow...
macosclassic Window done
macosclassic sdlw at 64374a40
macosclassic setWindowTitle testgl2.APPL...
macosclassic showWindow...
DEBUG: No hardware accelerated renderers available
macosclassic mypixels at 64b1db10 1228800 bytes
macosclassic thePM at 643774b0
INFO: Created renderer: software
got renderer
got texture
osCreateContext done
Going to LoadContext...
glGetProcAddress glBegin
Returning 0x644d52ce
glGetProcAddress glBindTexture
Returning 0x644d533a
glGetProcAddress glBlendEquation
Returning 0x64503bc2
glGetProcAddress glBlendFuncSeparate
Returning 0x64503b6a
glGetProcAddress glClear
Returning 0x644d56ec
glGetProcAddress glClearColor
Returning 0x644d56ec
glGetProcAddress glColor3fv
Returning 0x644d6768
glGetProcAddress glColor4f
Returning 0x644d6176
glGetProcAddress glColor4ub
Returning 0x644d640c
glGetProcAddress glColorPointer
Returning 0x644d7334
glGetProcAddress glDeleteTextures
Returning 0x644d78ca
glGetProcAddress glDepthFunc
Returning 0x644d76f2
glGetProcAddress glDisable
Returning 0x644d7946
glGetProcAddress glDisableClientState
Returning 0x644d79b4
glGetProcAddress glDrawArrays
Returning 0x644d7a2e
glGetProcAddress glDrawPixels
Returning 0x644d7b9e
glGetProcAddress glEnable
Returning 0x644d7c22
glGetProcAddress glEnableClientState
Returning 0x644d7c90
glGetProcAddress glEnd
Returning 0x644d7d08
glGetProcAddress glGenTextures
Returning 0x644d8b6e
glGetProcAddress glGetError
Returning 0x644d8d50
glGetProcAddress glGetFloatv
Returning 0x644d8d88
glGetProcAddress glGetIntegerv
Returning 0x64503c16
glGetProcAddress glGetPointerv
Returning 0x644d934e
glGetProcAddress glGetString
Returning 0x64503c42
glGetProcAddress glLineWidth
Returning 0x644da642
glGetProcAddress glLoadIdentity
Returning 0x644da79a
glGetProcAddress glMatrixMode
Returning 0x644db3b4
glGetProcAddress glOrtho
Returning 0x644dc158
glGetProcAddress glPixelStorei
Returning 0x644dc5ce
glGetProcAddress glPointSize
Returning 0x644dc7c6
glGetProcAddress glRasterPos2i
Returning 0x644dcdb0
glGetProcAddress glReadBuffer
Returning 0x644ddd62
glGetProcAddress glReadPixels
Returning 0x644dddd4
glGetProcAddress glRectf
Returning 0x644ddf26
glGetProcAddress glRotatef
Returning 0x644de7b8
glGetProcAddress glScissor
Returning 0x644de434
glGetProcAddress glShadeModel
Returning 0x644de9d8
glGetProcAddress glTexCoord2f
Returning 0x644ded54
glGetProcAddress glTexCoordPointer
Returning 0x644df8de
glGetProcAddress glTexEnvf
Returning 0x644dfd36
glGetProcAddress glTexImage2D
Returning 0x644e0142
glGetProcAddress glTexParameteri
Returning 0x644e02bc
glGetProcAddress glTexSubImage2D
Returning 0x644e068e
glGetProcAddress glVertex2f
Returning 0x644e08e6
glGetProcAddress glVertex3fv
Returning 0x644e0f3e
glGetProcAddress glVertexPointer
Returning 0x644e12a4
glGetProcAddress glViewport
Returning 0x644e12e8
Going to SDL_GL_SetSwapInterval...
fake osglSetInteger 222 0!
INFO: Screen BPP    : 24
INFO: Swap Interval : 0
INFO: Window Size   : 640,480
INFO: Draw Size     : 640,480
INFO: 
INFO: Vendor        : Brian Paul
INFO: Renderer      : Mesa OffScreen
INFO: Version       : 1.1 Mesa 2.4
INFO: Extensions    : GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_logic_op GL_EXT_blend_subtract GL_EXT_polygon_offset GL_EXT_vertex_array GL_EXT_texture_object GL_EXT_texture3D GL_MESA_window_pos GL_MESA_resize_buffers
INFO: 
glGetProcAddress glGetString
Returning 0x64503c42
glGetProcAddress glGetIntegerv
Returning 0x64503c16
glGetProcAddress glGetError
Returning 0x644d8d50
INFO: SDL_GL_RED_SIZE: requested 5, got 8
glGetProcAddress glGetString
Returning 0x64503c42
glGetProcAddress glGetIntegerv
Returning 0x64503c16
glGetProcAddress glGetError
Returning 0x644d8d50
INFO: SDL_GL_GREEN_SIZE: requested 5, got 8
glGetProcAddress glGetString
Returning 0x64503c42
glGetProcAddress glGetIntegerv
Returning 0x64503c16
glGetProcAddress glGetError
Returning 0x644d8d50
INFO: SDL_GL_BLUE_SIZE: requested 5, got 8
glGetProcAddress glGetString
Returning 0x64503c42
glGetProcAddress glGetIntegerv
Returning 0x64503c16
glGetProcAddress glGetError
Returning 0x644d8d50
INFO: SDL_GL_DEPTH_SIZE: requested 16, got 16
Going to enter loop...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
macosclassic pumpEvents...
macosclassic key event type 3 what 3
macosclassic mac menu 'q' mchoice=0
macosclassic Command-Q...quiting...
Going SDL_GL_MakeCurrent...
Going SDL_GL_GetDrawableSize...
Going Render...
Going SDL_GL_SwapWindow...
INFO: 0.98 frames per second
macosclassic hideWindow...
macosclassic destroyWindow...
macosclassic videoQuit...
macosclassic cleanupMac...
macosclassic cleanupMac...
